Educational output

Content from YouTube can't be displayed due to your current cookie settings. To show this content, please click "Consent & Show" to confirm that necessary data will be transferred to YouTube to enable this service. Further information can be found in our Privacy Policy. Changed your mind? You can revoke your consent at any time via your cookie settings.
Collaboration with Alfa College, Groningen
Students from the Alfa College (Groningen) worked on creating digital games as part of a toolkit to create awareness of the experiences of people with disabilities.
Using insights from the everyday experiences of our wheelchair co-researchers, the students developed different computer games; some intended to raise awareness of what it is like to have a disability, some intended to enable play as hero in a wheelchair. It was a lot of fun seeing how these students engaged with the task. Some students taught themselves the skills needed to create functions in the game they wanted, others did a little fieldwork to figure out how disability could affect their shopping experience.
This was done under supervision of Alfa College lecturers Delfo Pinto and Raymond Versteijnen, in collaboration with Bettina van Hoven and Julia Munuera Garcia.
Collaboration with Hanzehogeschool, Groningen
Students from the Hanze University (Creative Media and Game Technologies) have collaborated with us by helping translate research findings to broader audiences using play.
About the game:
Sk8Chair is a wheelchair skating game where you play as Dash - a wheelchair user fed up with the inaccessibility of their city, determined to learn how to overcome any obstacles they might encounter by skating around/over them. A skate park has been set up in the city center, encouraging all kinds of people to show off their amazing moves. Your goal is to learn, practice and master a variety of tricks and combinations, to raise your point score and beat the level. Ajani, a skating expert, will explain how to play, matching your chosen control scheme. The game's art style and character design is inspired by late '90s skater culture and early 2000s cartoon nostalgia.
Contributors: Artur Oberle, Bernard Wijbenga, Sev Wojtuś, Martin Marinov, Max Remmel and Thalia Dirks
Content from Youtube can't be displayed due to your current cookie settings. To show this content, please click "Consent & Show" to confirm that necessary data will be transferred to Youtube to enable this service. Further information can be found in our Privacy Policy. Changed your mind? You can revoke your consent at any time via your cookie settings.
UCG Project Year 3 'Let's Roll'
Merel Wiesenekker, Marie-Valérie Buquoy, Jon Rees Revilla and Kyara Maeder (students from University College Groningen) produced a video vignette called Grocerace. The video has been showcased at the European Researchers’ Night in September 2024.
Content from Youtube can't be displayed due to your current cookie settings. To show this content, please click "Consent & Show" to confirm that necessary data will be transferred to Youtube to enable this service. Further information can be found in our Privacy Policy. Changed your mind? You can revoke your consent at any time via your cookie settings.
Content from Youtube can't be displayed due to your current cookie settings. To show this content, please click "Consent & Show" to confirm that necessary data will be transferred to Youtube to enable this service. Further information can be found in our Privacy Policy. Changed your mind? You can revoke your consent at any time via your cookie settings.
Internship Parcival College
In November, three high school students from the Parcival College in Groningen joined This Abled City for a week-long internship: Madison (16), Ibbe (16) and Vera (15). The students participated in our project on accessibility and perceptions of living with a physical disability. Together they explored the city in a wheelchair, tested the board game“This Abled City – A Steampunk Story” (with Julia Munuera Garcia) and considered how young people can learn to view (in)accessibility differently. They worked for several days with co-researcher Tessa Meijer (wheelchair user and involved with This Abled City). Each student worked on a small, personal project as well:
Adaptive fashion
Ibbe delved into adaptive fashion, i.e.. clothing tailored to the needs of wheelchair users, among others. Based on his own streetwear style, he designed an outfit for wheelchair users within that community. He researched online which elements were important (comfort, fit, zippers/fasteners, pressure points) and incorporated these into his design. He then asked wheelchair users for feedback to refine his ideas.
Photography, fashion and identity
Madison focused on photography and the relationship between fashion and identity. Together with Tessa and Vera, she visited a local fashion store to see what wheelchair users face when trying on and choosing clothes. They turned it into a moment of shared interest and fun, including a little makeover (hair/makeup). This resulted in a series of photos and—together with Vera—short videos.
Young people, video and image formation
Vera focused on making videos for and by young people; Short, smartphone-friendly formats that cater to limited attention spans, yet still encourage reflection. She experimented with specific shots, pacing, sound, and editing to tell a story that surprises viewers and encourages them to reflect on their own perceptions of disability and accessibility.
At the end of the internship, the three presented their work at ‘s Heeren Loo, our societal partner organisation. They explained that they now see the city differently – and see how inaccessible it often is. They also expressed the value of being able to use their own interests (fashion, photography, video) in a socially relevant project.
When asked how we, in the This Abled City project, can better involve young people in thinking about an inclusive society, they were honest: It is quite difficult, but practical experience (such as a wheelchair tour through the city) and attention to this theme in class can really make a difference.
This is a clear assignment for us as teachers, researchers and professionals.
We are proud of what Madison, Ibbe, and Vera have accomplished in such a short time— and grateful for their fresh perspective on This Abled City. In the compilation below, some images from the week as well as prototype videos (here and here).
UCG Project Year 1 'This Abled City'
At the heart of the Liberal Arts and Sciences programme at University College Groningen lays the Projects learning line. These courses allow students to discover, apply, and integrate knowledge and understanding from diverse disciplinary domains to address complex societal problems. It has a strong focus on innovation and synthesizing existing knowledge in new ways using creativity and imagination.
In the experiential project ‘This Abled City’, students first explore different models of ‘knowing’ disability, i.e. a medical model, a social model and an embodied model. This included rethinking ways in which society portrayed people with disabilities in different spaces, for example by visiting the University Museum Groningen and discussing the ways in anatomic collections deal with the issues of disability representation. Students the intricate relation of ability and disability through spaces, places and practices that cause people to either ‘become’ disabled or enabled in society. For example, by visiting Smashing Groningen and participating in one of their Roelstoeltennis lessons (wheelchair tennis lessons) students have first hand experiences in what practices and spaces can contribute to enable people with disabilities in accessible sports.
In smaller groups, students worked on developing ways of creating awareness and to share knowledge in creative, affective and impactful ways. This included a simulation of being blind during everyday activities (e.g. walking, making a sandwich, taking notes on a lecture, etc); a brief on how to make inaccessible spaces accessible, including interviews with experts by experience, policy makers and people with disabilities; and a website that raised awareness about ADHD which includes interactive activities to embody the experience of disability (e.g. a lecture and games).
An impression of the project, under supervision of Nena Lejko and Julia Munuera Garcia.
Alfa College 'A Steampunk Story'
Students Kai Nijland and Sandra Staats from the Alfa College (Groningen) worked on creating character designs and game art for a prototype board game to create awareness of the experiences of people with disabilities as well as mainstream characters with a disability as heroes in games.
This is a collaborative game where our wheelchairs co-researchers become playable characters in a Steampunk world. Each character has unique talents to bring to this game, and together they have to face challenges to make their city more accessible. The game takes inspiration from many existing games played within our team throughout the development phase like ‘the Lost City’, and the ‘Battle of Hogwarts’ in that the city comprises a board of different locations revealed during the game, and the characters can acquire a variety of helpful tools. An earlier prototype that provided inspiration was developed by UCG students in the context of their project work.
Sandra and Kai developed some amazing prototype characters and locations sketches which will soon be used to finalise this game.
The project was supervised by Bettina van Hoven and Julia Munuera Garcia, in collaboration with Alfa College lecturer/Buro Bouma coach Delfo Pinto.
UCG Project Year 2 'This Abled City'
University College Groningen welcomed a student group and their supervisors Franziska Kutzick and Sophie Witt from the Institute for Liberal Arts and Sciences at the University of Hamburg. These students work together with year 2 UCG students on a project exploring accessibility and inclusion of people with disabilities in the city. In their project, they will create ‘Deep Maps’ and connect the cities through thematic ‘wormholes’.
The weekend also provided space for an amazing and inspirational reunion of various former and current students and (co-)researchers who worked with us on the NWO project ‘Everyday Geographies of Being and Becoming Disabled’ (and its predecessor projects). Madelief Fisher presented the co-creation of a smartphone based app for data collection in the city by wheelchair users. Kate Lehane discussed small stories from our go-along GoPro data collection. Julia Munuera Garcia shared updates from co-creating a cooperative board game set in a steampunk world (also involving Alfa-College). Julia Doornbos gave us a glimpse of a book and exhibition showcasing creative work from student teams collated in the past years. Jon Rees Revilla and Merel Wiesenekker showed us their ideas for ‘cinematic video vignettes’ exploring experiences of wheelchair users in the city. Jeroen van Balkom and Tessa Meijer shared their experiences as wheelchair co-researchers.
UCG Project Year 1 'This Abled City'
The heart of the Liberal Arts and Sciences programme at University College Groningen is the Projects learning line, which allows students to discover, apply, and integrate knowledge and understanding from diverse disciplinary domains to address complex societal problems. It has a strong focus on innovation and synthesizing existing knowledge in new ways using creativity and imagination.
In the experiential project ‘This Abled City’, students first explore different models of ‘knowing’ disability, i.e. a medical model, a social model and an embodied model. This includes a visit to the Cognitive Neuroscience Centre, experiencing impairments in a sensory change lab and connecting with people with disabilities. Students explore spaces, places and practices that cause people to ‘become’ disabled. In smaller groups, students then work on developing ways of changing representations and creating awareness and to share knowledge in creative, affective and impactful ways.
An impression of the project, under supervision of Bettina van Hoven, Nena Lejko and Julia Munuera Garcia.
Geographies of Diversity and Inclusion (in the Urban Context)
This project addresses how social and physical features of urban spaces lead to experiences of in- and exclusion for marginalized groups, and how this affects the everyday lives of such groups. A key aim is to work with these marginalized groups on a dissemination strategy. The project originated already in research preceding 2015 but this year is significant as the collaboration with Noorderbrug/'s Heeren Loo and art academy Minerva begun. In these projects, dissemination is achieved through interactive exhibitions based on photography and in the form of a pop up museum. Public dissemination activities include various exhibitions at Academy Minerva and Noorderbrug. The project also featured in the local newspapers as well as a Unifocus video report on the University of Groningen website (see below). Highlights were pop up exhibitions at the University College in Rotterdam, the Irish Geographers conference in Maynooth and the Royal Geographical Society in London.
An impression of the collaborations between co-researchers from 's Heeren Loo, students of Minerva and students of University of Groningen (2015-2018), under supervision of Bettina van Hoven and Andrea Stultiens.
University of Groningen - Unifocus (March 9, 2016)
Op ontdekkingsreis door elkaars leefwerelden
A short clip of one of the collaborations between co-researchers from 's Heeren Loo, students of Minerva and students of University of Groningen (Break Out, 2015-2016).

Content from YouTube can't be displayed due to your current cookie settings. To show this content, please click "Consent & Show" to confirm that necessary data will be transferred to YouTube to enable this service. Further information can be found in our Privacy Policy. Changed your mind? You can revoke your consent at any time via your cookie settings.